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Андрей Иванович

Резюме Artist

11 июля 2021 г.

Харьков

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  • Образование—
  • Опыт работыне имеет значения
  • Тип работылюбая
  • Вид занятостилюбой

Профессиональные навыки

  • 3D
  • 3D Max
  • API
  • CIPA
  • Design
  • Designer
  • English
  • iOS
  • Jira
  • Management
  • Mobile
  • Photoshop
  • RSpec
  • Russian
  • Sketch
  • SVN
  • Swift
  • Ukrainian
  • Windows
  • Graphic Design

Исходный текст

Resume

Sanity and understanding tasks, easy trainability and ability to adapt to almost all working conditions there. Previous work in general 18 years, in the gaming industry since 2008 year. Participated in many exhibitions as an artist, some work in the city museum, Kiev, Cherkassy, Milan, Moscow and in private collections.

As a freelancer worked on Playdom, Disney, Beano pbl, Social Quantum,Vigr Games Inc, and many others. I have experience working with textures and basic modeling, UI\UX, lead team of artists(2d animation 3d kay art) on big project .

Personal data

Date of birth: **********

Age: 36

Place of birth: Cherkassy

Contacts - Показать контакты , ***************** (mailto:*****************), skype – andrewnovitskiy

Education

2000-2001 College №20 Department of graphic and industrial design (graphic designer)

2001-2004 Workshop artist painter Ivan Mikhailovich Haiduk (painting, drawing, portrait)

Additional education

2004-2008 Chernivtsi National University named after Bogdan Khmelnitsky, department of fine and decorative arts,

Occupation artist-designer of computer graphics

2005 Member of Ukrainian plein air "Green Academy" in Chernigov

Experience

2001-2003 Artist in the company Emotion Rays. Worked on creating casual games «Fillers» «Slime Race» «Fillers3D»

2003-2005 Leading artist in the company IceBlobEG. Worked on creating casual games «Magic Cubes» «Funny Acorns»

2005-2008 Artist-designer in the company of Quartz. Worked on the creation of capacity PASS system, so the design of websites and corporate style of the company.

2008-2008 Concept Artist in the company Enki Games. Worked on the creation of casual genre projects "HOG" "Time Management"

2008-2009 Leading artist in the company marketing technology. Worked on the creation of outdoor advertising and the creation of corporate websites, advertising, etc.

Since 2009 worked as freelancer for various companies as a 2D artist,

Golden age city builder for VK social network – 2d game assets, icons buildings.

Your Majesty(playdom, Disney corp) city builder for FB social network - 2d game assets, icons buildings, characters.

Megapolys(Social Quantum) city builder for FB, OK, VK social networks and Ios, play market – redesigne all UI\UX for 4K HD and new style. Designe icons, pop-ups etc.

Magic forest(for FB, OK, VK social networks) – NPC characters, buildings, icons 2d assets.

2010-*******************NaiStudios(projects – Funny businnes, FeiryLands puzzle, Warrobots). - Lead team of artists(10), Art direction, make brand of game and stile.

2013-2014 – art direction - art for game Forest clans by Virgames city builder for FB, OK, VK social networks and Ios, play market – full cycle development and visual stile of game. 2d+anomations updates 2d assets every year till 2020.

2017-2017 Art director Topchan Games, Swift Knighte runner mobile game. - 2d art, characters, ui, background assets for unity.

2018 – NDA design weapon textures for CS() in photoshop and Bodypaint 3d

2018-2019 – freelance artis worked on MOBA games as artist and UI artist. Art director, 4Kings(project – Tower RPG) for FB, OK, VK social networks and Ios, play market – full cycle development and visual stile of game. UI\UX design all pop ups windows icons and stuff etc.

2019 – Playrix(contractor BearGames) – NDA – UI concept artist on two projects much3 games. Pop ups, lobby, shop etc, icons, buildings, characters. - actually worked for a brand-new Kharkiv Studio "Bear games" which was established at Kharkiv in 2019 . Studio was outsourced contractor of Prayrix. This Studio provided such services for Playrix: cod, animations, art.

2020 – Kensana – NDA much3 game for Asia target auditory – design kay art, rooms backgrounds, items icons.

2020 – HOG-much3 game – NDA – icons, ui, animations.

2021(10.01-present ) – Lapovich team – game Capital for mobile and PC, draw buildings props etc.

2**************0 ) – Sweepstakes – slot game – Zeus

2**************4 ) – Ejaw – many slot games to develop

My portfolio - https://www.artstation.com/waranry (https://www.artstation.com/waranry)

languages

• Russian, Ukrainian, English.

• Russian - native

• Ukrainian - native,

• English – B2.

Computer skills and office equipment

• Photoshop, illustrator, Flash, Sketchbook, Figma, Jira, SVN, dashboards, Pain tool SAI, 3D MAX, Unity(basic), Substance painter(basic), Body paint(Cinema 4d), 3d Coat(basic), KayShot(basic), standard office applications skills, advanced skills with a tablet, academic drawing, painting, understanding the form and perspective, a great sense of color.

• the artist's experience of more than 15 years of experience, leading artist for more than 7 years, the concept and 2d artist more than 6 years, art directon - 2 years(2017-2019).

As UI\UX artist work more then 3 years. Strong skills in photoshop, illustrator icons design. Skilled knowledge software – figma, Jira, SVN, dashboards. As a designer lead team of artists and 2d 3d artist.

Licenses and Certificates

• Artist Diploma designer 3rd category (2001).

• Diploma of the artist - designer BA (2008).

Hobbies and interests

• Fantastic book, art, martial arts, fishing.

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    Резюме опубликовано:
    11 июля 2021 (17:20)
    Код резюме:
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