ADRIAN **********
Unity Developer XR Guru - Programmer
Greenville, SC 29607
********************* (mailto:*********************)
Adrian ********** has over 5 years of professional Unity and gameplay development experience. Before working as a
developer, Adrian gained his Unity knowledge by experience selling assets on the asset store, training, and tutoring. As a
Unity Certified Instructor, Adrian strives to provide the best Unity solutions possible: focusing on usability and code quality.
Authorized to work in the US for any employer
WORK EXPERIENCE
Software Architect
BLACKBOX REALITIES - Nashville, TN
November ********************
• Created project roadmaps, cost estimation documents, and resource allocation.
• Managed a nine-person team to deliver a project.
• Created core architecture for projects such as: gesture recognition and pose tracking.
Nokia Intelligent Care Assistant (https://connect.unity.com/p/nokia-ica-sales-demo)
Play Kefi Atlanta (https://connect.unity.com/p/play-kefi-atlanta)
Loring Ward Office of Tomorrow (https://www.blackboxrealities.com/portfolio/loring-ward-office-of-tomorrow/)
Skeleton Tracking in Unity (https://connect.unity.com/p/unity-sdk-for-cubemos-skeleton-tracking)
Lead Unity Developer
Contract with Sneeze Inc
October *********************
• Managed progress and scope of application.
• Ported OpenCV for facial feature detection to Unity
• Used Watson API and DeepAI to analyze text and find 3D assets matching text
Lead Unity Developer and Architect
The Halsey Group LLC
August ********************
Lead Developer and Project Manager for their VR applications.
• Responsible for leading three other developers to create a minimal viable product.
• Created a 3D avatar generator from signal image using ML
• Implementing external API’s such as Google Cloud for natural language understanding and speech to text.
Avenue VR (https://connect.unity.com/p/avenuevr)
A
Senior Unity Developer
Parkerhill Reality Labs
October **********************
• Ported existing projects to PlayStation VR, Daydream, and Oculus Go.
• Created publishing materials for PlayStation VR.
• Assisted in publishing Power Solitaire VR for Oculus and Daydream
• Introduced team of two to Jira and optimized workflow with Bitbucket
Power Solitaire VR (https://connect.unity.com/p/power-solitaire-vr)
PlayStation VR Input For VRTK SDK (https://connect.unity.com/p/psvr-for-vrtk)
Unity Developer
Great Wave Tech
January ********************
• Was made the point of reference for UX design principles.
• Worked with Salesforce API to bring data to the Unity Game engine.
• Trained two other developers and interns how to become more experienced with Unity.
• Ported Cardboard game Brain Voyagers to Vive and PlayStation VR
Brain Voyagers Ricochet (https://connect.unity.com/p/brainvoyagers-ricochet)
Wave Analytics VR (https://connect.unity.com/p/wave-analytics-virtual-reality)
Unity Developer
The Halsey Group
October *********************
• Developed a program that will help plan events using WebGL and VR.
• In charge of all programming aspects.
• Created procedural room generator.
Unity Instructor
Contract: Shaun Spalding (Udemy Platform)
May ******************
• Worked as a teacher for Unity development course's where I taught how to create a game from scratch.
• Created creating courseware and project ideas.
Co-Founder
Babilin Applications LLC
October ********************
• Created a design group to create websites and Unity applications.
• Co-founded with Krystian **********, my twin brother. Outsourced and hired other developers to provide an all-in-one
solution for small business.
Created eight Unity Assets for the Unity Asset store.
Gaze Input For Unity UI (https://www.babilinapps.com/portfolio/gaze-for-unity-ui/)
In Game Gizmo Transform (https://www.babilinapps.com/portfolio/in-game-gizmo-transform/)
Unity UI Color Picker (https://www.babilinapps.com/portfolio/unity-ui-color-picker/)
UNITY TUTOR
GOOGLE HELPOUTS
November **********************
• Personal Unity tutor helping students and hobbyist with their questions and projects.
PROJECTS
Great Wave Analytics (https://connect.unity.com/p/wave-analytics-virtual-reality)
Brain Voyagers (https://connect.unity.com/p/brainvoyagers-ricochet)
Nokia Salesforce ICA Demo (https://connect.unity.com/p/nokia-ica-sales-demo)
Cubemos Unity SDK (https://connect.unity.com/p/unity-sdk-for-cubemos-skeleton-tracking)
Gaze Input For Unity UI (https://www.babilinapps.com/portfolio/gaze-for-unity-ui/)
VR Story Tellers (https://www.babilinapps.com/portfolio/vr-story-tellers/)
Power Solitaire (https://connect.unity.com/p/power-solitaire-vr)
PlayStation VR support for VRTK (https://connect.unity.com/p/psvr-for-vrtk)
StoryCave at Play Kefi Atlanta (https://connect.unity.com/p/play-kefi-atlanta)
AvenueVR (https://connect.unity.com/p/avenuevr)
In Game Gizmo Transform (https://www.babilinapps.com/portfolio/in-game-gizmo-transform/)
Unity UI Color Picker (https://www.babilinapps.com/portfolio/unity-ui-color-picker/)
EDUCATION
Some College in Computer Science
Greenville Technical College
- Greenville, SC
September ****************
SKILLS
• Good understanding of Graphic Design
•
Expert in code structure
•
Excellent in agile development and Scrum
•
Published applications on all VR platforms
•
Unity Certified Programmer
•
Unity Certified Instructor
•
Unity
•
Program Management
•
Training & Development
•
C#
•
AR
•
VR
•
Mobile development
•
Algorithm Design
•
Optimization
•
PlayStation Development
PROFILE LINKS
Unity (https://connect.unity.com/u/adrian-**********/column)Connect Profile
LinkedIn (https://www.linkedin.com/in/adrian-**********-a188bb30/)
AWARDS
Best VR Mobile Application
October 2017
Awarded by Qualcomm at the MIT hackathon: Given to the most refined and optimized XR experience.
RECOMMENDATIONS
Patrick Bilic
Managing Director at Cubemos
I had to chance to work with Adrian during our new product introduction phase. As an external AR/VR expert he proactively
supported us with his lead customer mindset. He showed analytical skills and understood the relevant success factors.
Further, he was able to combine it with an unopinionated mindset of a technical expert in the field of AR/VR. Further, I want
to thank him for his voluntary contribution, a showcase of our Skeleton Tracking Middleware. As an unity expert he was able
to develop a virtual avatar for a video showcase to support our marketing efforts.
Shaun Spalding
Assistant Director At New Media Rights
I worked with Adrian in his capacity as a Unity trainer. He always took the job very seriously and tried to teach projects that
he could put his unique take on. He was consistent, reliable, and pleasant to work with, so he definitely gets my
recommendation.
Troy Halsey
CEO at The Halsey Group LLC
Adrian was a huge help to us on several development products - but mostly he helped us move into real-time rendering for
our business. He has a great attitude, optimistic and friendly and is fun to work with. I would highly recommend Adrian in
both a professional and freelance/contract scenario.
Glenn Kohner
Managing Partner at Ksquare
I love working with Adrian on Unity. He has a gifted mind and a high level of creativity. With so many options available on
the platform, I particularly appreciate how Adrian analyzes development obstacles to select the best value for the project.
CERTIFICATIONS AND LICENSES
Unity Certified 3D Artist (https://www.youracclaim.com/badges/bb13a754-7f39-4342-af5e-2826ae0796cb/linked_in_profile)
November *********************
Earners of the Unity Certified 3D Artist badge are entry-level 3D Artists who bring visual assets into Unity to populate the
“world” of the game or application to execute a key part of the creative vision for the project. Entry-level artists are 3D
general
ists who contribute to a broad range of tasks in service of the application’s aesthetics, including applying materials
and shaders to 3D models, setting up and managing 3D environments, configuring and controlling cameras, and lighting
scenes.
Unity Certified Programmer (https://www.youracclaim.com/earner/earned/badge/***************963-8fde-65e923a42148)
November *********************
Earners of the Unity Certified Programmer badge have the programming acumen within the context of professional
software development processes to contribute to the creation and maintenance of applications built using the Unity Engine.
Earners are able to solve difficult problems with code and are responsible for contributing to a broad range of potential
technical tasks, including integrating art assets, coding the user interface, scripting user interactions and optimizing
performance.
Unity Certified Instructor (https://www.youracclaim.com/earner/earned/badge/794d3f75-8e5a-4987-a852-4ee8f0a61a10)
November *********************
Earners of the Unity Certified Instructor badge have the core skills required to successfully train creators to build various
types of interactive applications. These earners also have the combination of strong instructional skills and Unity skills for
interactive development.