Since childhood I drew different fantastic characters for myself and for my friends, I loved it, but I forgot about this when I grew up, until last spring, when I saw videos of creation characters in Zbrush. It was fascinating and I wanted to try it myself, so I rushed to find tablet for drawing and place of studying with good teachers. Since then, I have been studying and developing in the CG industry and I am sure that this is what I need. I’m seasoned gamer( in RTS, shooters, Mobas) and dreaming to work in game development.
Demoreel:
https://www.youtube.com/watch?v=lk6htbtIbD8
https://sketchfab.com/Alexandr.Action (https://sketchfab.com/Alexandr.Action)
PROFESSIONAL SKILLS
hard surface modeling;
assets modeling;
character modeling;
texturing;
visualization.
rigging
Work with Zbrush, Maya, Quixel, Substance Painter, Marmoset, Mari, Photoshop, Marvelous designer, Cinema 4d.
CAREER HISTORY
May ******************- authorized courses by Maya. Course divided in few blocks such as :
-Modeling in Maya and Zbrush;
-Retopology;
-texturing models, in Substance painter, Mari, Quixel;
- environment design;(Maya, Zbrush, Marmoset, Quixel);
-rendering
March ****************- Zbrush courses. (foundation of Zbrush instrumentary)
FINANCE RISK MANAGER
Meitav Dash Company, Bnei Brak, Israel - Oct 2012 – July 2017
Duties:
Plan, organize, direct, control and evaluate the operation of an accounting, audit or other financial department.
ACADEMIC QUALIFICATIONS
Kiev National Economic University - MA Degree in Economics and Business
LANGUAGES
Russian - Native
Ukrainian – Native
Hebrew – advanced
English – upper-intermediate