Dmytro ********
(July 2020)
E-mail:
Показать контакты (mailto: Показать контакты )
Skype: workhouse0911
Telegram: @invader_jim
Personal website:
http://www.********.clev.space (http://www.********.clev.space/)
Linkedin:
https://www.linkedin.com/in/dmytro******** (https://www.linkedin.com/in/dmytro********)
Summary
Ten years of extensive experience of games and applications development for web,
mobile (iOS, Android) and Windows platforms. Four years of experience as a team lead.
I'm experienced working as part of the team and as a single developer on the project.
Skills
Programming experience: C++
– 1 year (since May 2019)
C#
– 1 year
TypeScript
– 3 years
PHP
– 2 years
ActionScript 3 (Flash)
– 6 years
Game Engines: Unreal Engine 4
– about 10 months (since October 2019)
Unity
– about few months
Technical: OOP + Design patterns
Tools: JetBrains (Intellij IDEA, Rider, Webstorm, CLion), Microsoft Visual Studio,
Adobe Photoshop
Version control: Git, SVN, TFS
Bug tracking: Jira, Trello
Other: experienced in writing tech documentation (Confluence, Google Docs)
Education
Specialist Degree in System Programming (Computer Science).
2005 - 2010 Kirovohrad National Technical University.
Language skills
English
– Upper-intermediate.
Ukrainian
– Native.
Russian
– Native.
Work experience
Self-education (Mar 2015
– current date)
High school & college math
C++
Unreal Engine 4
Team Lead / TypeScript Developer at
Skywind Group (https://www.linkedin.com/company/skywind-group/)
(Jun 2015
– Mar 2019)
2
01500 employees; Entertainment industry
Projects:
Slots games (http://www.********.clev.space/project/slots_games_as_content)
– different types of slot games, from simple basic ones to branded
games with many features and complex logic. (web, iOS, Android)
Contribution to project:
Team management and new slots games development.
Development and new features implementation for slots "common
behavior module".
Release new games features: translations for different languages, jackpot
mini-games, specific regulations for certain countries, etc.
Cash Fish (http://www.********.clev.space/project/cash_fish)
– gambling, fish shooter game. (web, iOS, Android)
Contribution to project:
Team management and game development.
Technologies: TypeScript, PixiJS, Node.js, Gulp, webpack, Jira, Confluence,
Git, SVN, Spine, TexturePacker.
Responsibilities as a team lead:
Dev team capacity planning and team management. Team size
– 12
people.
Code review.
Communication with teams from Israel, Bulgaria, Estonia, India,
Philippines, and Belorussia for features discussion and problems solving
(engine, environment, etc), etc.
Writing technical documentation (dev responsibilities, dev process
description, different instructions).
Status reports to management.
Flash Developer at
Win Interactive LLC (https://www.linkedin.com/company/win-interactive-llc)
(Mar 2013
– Jun 2015)
5011000 employees; Entertainment industry
Projects:
Bingo Island (http://www.********.clev.space/project/bingo_island)
– Social gaming, gambling. (Facebook, iOS)
Contribution to project:
Refactoring of project architecture.
Development of mobile game version and new features.
Slots Craze (https://apps.facebook.com/slotscraze)
– Social gaming, gambling. (Facebook, iOS)
Contribution to project:
Creation of slot machines
Creation of various interactive dialogs
Other new features implementation
Stardust Casino (http://www.********.clev.space/project/stardust_casino)
– Social gaming, gambling. (Facebook, iOS, Android)
Contribution to project:
Facebook API integration in the client application
Blackjack game development
Creation of solution for slot machines game, which allowed to use one
slots game module for several client applications
Creation of various interactive dialogs
Other improvements and maintenance of project
Technologies: AS3, JavaScript, Jira, Confluence, SVN, Git, Facebook API,
Robotlegs, Starling, GreenSock.
Flash Developer at MWM (My Web Media) (Sep 2010
– Feb 2013)
Indie
; Entertainment industry
Projects:
As a single developer on client-side
– creation of flash applications, ranging from
small casual games to social client-server applications.
Technologies: AS3, PHP, JavaScript, Jira, SVN, Pure MVC framework.