Stepan
Resume 3d Artist
25 November 2018y.Kiev
- Education—
- Work experiencedoes not matter
- Job typeany
- Work typeany
Original text
********** │Kyiv│ Show contacts │******************* ********** Stepan
Experience
Live Animations corp.
3D ARTIST│SEPTEMBER ****************
Character & enviroment/prop modeling, hi-poly modeling, re-topology, unwrap UVW mapping, baking maps, texturing.
Valve Workshop
3D MODELLER │APRIL *********************
Development of character item models for DOTA 2. Working on concepts. Sculpting, modeling, retopology, UV mapping.
Freelance
3D ARTIST│JUNE *********************
Creating props, characters for Game Industry clients. Creating 3d models, sculptures and preparing them for 3d printing.
Skills & Abilities
PROFESSIONAL:
Experienced in hardsurface modelling, complex mechanical shapes. Creating clean UV Layout. Painting texture maps with or without photo manipulation.
PERSONAL:
Ability to work in multitasking.
Easy to study and quick learning of new tools, methods and technologies.
A proactive approach to problem-solving.
Flexible & adaptable, able to work well individually and within a team.
Attention to details.
Able to work under pressure and deliver results to deadlines.
Ability to handle confidential information.
Comfortable behave in a variety of art styles, able to strictly follow required art style.
Original and creative, high attention to details.
Portfolio: https://www.artstation.com/avage (https://www.artstation.com/avage)