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KaterynaKateryna

Resume 3d Artist

26 September 2019y.

Kremenchuk, Poltava Oblast

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  • Education—
  • Work experiencedoes not matter
  • Job typeany
  • Work typeany

Professional skills

  • 3D
  • 3ds Max
  • English
  • Management
  • Photoshop
  • Russian
  • Sketch
  • Ukrainian
  • Adobe Photoshop
  • Blender
  • Software
  • Low-Poly
  • Texturing
  • 3d artist
  • Substance Painter
  • Zbrush
  • Logic
  • Model
  • Rendering
  • Serbian

Original text

Kateryna ********

3D artist (high-poly, low-poly modeling)

Looking for position 3D artist.

PROFILE


Have experience in subdividing modeling and retopology. Active learning of the modeling, unwrapping and texturing for PBR. Prefer to work in a team with clear and achievable goals. I always in search of the new knowledge, skills, and possibilities to use them.


TECHNICAL SKILLS

  • ●●Software skills:

    • ○○Autodesk 3Ds Max - confident

    • ○○Foundry Modo - confident

    • ○○Adobe Photoshop - confident

    • ○○Pixologic Zbrush - beginner

    • ○○Allegorithmic Substance Painter - beginner

    • ○○Blender 3D - beginner

  • ●●Technology skills:

    • ○○Subdivide modeling - confident

    • ○○Low-poly modeling - confident

    • ○○Retopology - confident

    • ○○UV-unwrap - confident

    • ○○Texturing - beginner

    • ○○Baking maps - beginner

    • ○○Rendering - beginner

    • ○○Sculpting - beginner

EXPERIENCE

03/20************ Remote

3D Modeller (“Fantasy World 3D”)

As my first real work in 3D, this experience gives me a great opportunity to test and improve my polygonal modeling skills.

  • ●●Providing models for 3D printing

  • ●●Polygonal modeling

    Software: Autodesk 3Ds Max
    Technologies: Subdivide modeling

    06/2016 - Now Kremenchuck

3D Artist (“Diamond Works”)

Providing models for rendering. The company specializes in jewelry visualization. My job is to create the model or to make retopology of the CAD-model for the following visualizing.

Specific of the jewelry modeling teaches to pay attention to the quality of a mesh, to understand references. Also, it is a perfect practice on retopology and building different forms.


Main responsibilities:

  • ●●Creating the model based on references (photo or sketch of the jewelry)

  • ●●Providing clean and qualitative mesh

  • ●●Making retopology of the existing CAD-model

  • ●●Modeling additional staff for render scene (jewelry boxes, chains, etc.)

Software:

  • ●●Autodesk 3Ds Max,

  • ●●Foundry Modo,

  • ●●Pixologic ZBrush,

  • ●●Blender 3D

Technologies:

  • ●●Subdivide modeling,

  • ●●Retopology.

EDUCATION

Specialist of publishing and editing, Faculty of publishing and editing, Kremenchuk University of economics, information technologies and management.

LANGUAGES

Ukrainian - native

Russian - native

English - intermediate


Serbian - beginner

‹›×
    Category:
    • Designers
    Resume published:
    26 September 2019 (23:04)
    Resume code:
    512621
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